Poe cast when damage taken. Cast when Damage Taken Support is a skill gem that reduces the damage taken by the defender after all mitigations have taken place. Poe cast when damage taken

 
Cast when Damage Taken Support is a skill gem that reduces the damage taken by the defender after all mitigations have taken placePoe cast when damage taken  3

Also the higher your CWdT gem is the more damage you have to take before it procs. (use Level 3 for this build) Cast when Damage Taken Support - Automatically triggers linked active skills once you take a certain amount of damage. Steelskin + Enfeeble is probably your best bet as a caster for defense. The support gem "Cast When Damage Taken" (CWDT) is used to automatically cast one or more spells linked to it when you are dealt a certain amount of damage (of whatever type). The difference between a low level blood rage and a high level one is pretty huge. " -. This is different from actual level of gem. This is either specified in the skill itself (and increases with the level of the skill. GameDesignerMan • 9 mo. For example, a level 1 CwDT will trigger when the player takes 528 damage, and spells linked to it will cast. Yep, this absolutely had to change between now and the start of the PoE 2 gem system. Supported Skills deal (65-27)% less Damage You cannot Cast Supported Triggerable Spells directly Trigger Supported Spells when you take (528-3272) total Damage from Hits Additional Effects per 1% Quality: Supported Skills deal 0. In a cast when damage taken setup, even though all spells are cast simultanously, it will simulate casting spells earlier that are socketed higher in the item. Attack Damage: (200-250)% of base. poe. It now has 20% more spell damage at level 1, tapered up to 39% at level 20 (1% per level). Per 1% Quality: 1 Superior 2 Anomalous 3. This does not apply to damage over time, since it does not hit. Cast When Damage Taken. For the other one or two slots on this link, choose whatever defensive spells that you think is best for your setup: Decoy totem, Enfeeble, Molten Shell, Temporal. 0Minions cannot gain the Lifetap buff. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . With capped resists, elemental attacks. We use this damage taken to our advantage to proc a Cast when Damage Taken Support that triggers Warlord's Mark giving you Rage. Reduce skeleton duration to 0. The three Stat passive groups. Here is a simplified flowchart about taking damage in Path of Exile. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. 5 + 3) from the initial trigger (longer with increased duration) CWDT starts recording damage again. GameDesignerMan • 9 mo. ago. Flame WallSpell, AoE, Duration, FireLevel: (1-20)Cost: (4-16) ManaCast Time: 0. . - Grants 1% of Damage is taken from Mana before Life per Power Charge; Mind of the Council Mind of the Council Harlequin Mask Quality: +20% Evasion: (549-596)It now has 100% chance to trigger casts when you critically strike. cast when damage taken questions. Hi. By default, it has a maximum of 20 stacks and lasts 6 seconds. Increased Critical Damage Support 30%. Bug with Cast when damage taken. FWIW, if you do level CwDT up to L10, it'll support a L11 Enduring Cry. level 1. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 6 for this build). . It works fine on my autobot, all gems are level 1. Shares a cooldown with other Guard skills. Warcries aren't considered Spells and therefore cannot be supported by support gems such as Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Cast when damage taken doesn't work with attacks, sadly - it casts [linked spells] when damage is taken. Corrupted. I have a cast on damage taken and a cast on stun, each with arc, but this idea is fascinating! Works, but I recommend you telling your partymembers beforehand. ⇓. Buttstache. It can also be used with Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. HINDBRAIN • 21 days ago. By higher i mean: In a 6L item the order goes from the top left socket along the link-path, i. Successive uses will raise the damage dealt. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. RedditMattstir Occultist • 3 yr. Shares a cooldown with other Guard skills. Cast When Damage Taken. 5. It also allows your armour and/or physical damage reduction to prevent some of the physical damage taken. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. Breaks the idea of the. CryWarcry, AoE, DurationLevel: (1-20)Cost: (13-19) ManaCooldown Time: 8. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster. 1. As for the Curse - use Assassin's Mark. Vaal Molten Shell 's duration has been reduced from 10 seconds to 5 seconds at all gem levels. This means it'll trigger when 1500-2000 damage is taken. 22. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Warcries aren't considered Spells and therefore cannot be supported by support gems such as Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. 2. 25 second cooldown of discharge provided by endless misery. 0:Immortal Call is a guard skill that reduces incoming Physical and elemental damage. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a. 3. poe. We will have a look at what this build offers to players who want to take on more. generally for defensive cwdt's you use low level cwdt (1-2) or something like 10% of your hp, whichever is a larger threshold. It answers your questions in detail. Cast when Damage Taken Support and self-damage effects to constantly trigger spells. Better off using blade vortex (6% base crit and rolls for crit with every hit) for this type of setup in my opinion. About Path of Exile Wiki;Note that damaging ailments are based on damage being dealt, not on damage taken. Level 1 CWDT has a damage threshold of 528 damage. Perfect! You don't need to dodge with cast when stunned. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. But the values of damage needed dont feel fair. This is a proof of concept of a cast when damage taken discharge build. Cast when Damage Taken. However, I am not too sure if it is working as I have never seen it activated before. Cast when damage taken is a support gem that when enough damage is taken casts the supported spell or spells. its based on the damage dealt in relation to the targets hp. CWDT gem needs to be level 20 to cast level 20 spell gems For CWDT level 21, you should take about 3580 damage to cast spellsIt does not grant a bonus to your character, but to skills in sockets connected to it. That way you can also pair molten shell with something else, like ice nova or vortex. on Jun 27, 2021, 1:28:41 PM. Then I put immortal call (lvl 5ish. Posted by ShinoRagnar on Oct 24, 2013,. A curious paradox. The buff also grants immunity to bleeding. I wonder, will it trigger both vulnerability and immortal call every time the damage treshold is reached?Path of Exile Wiki. 0. poe. It will show up in her dialogue as "Rapture Reward" and as "The King of Fury/Desire" in the waypoint map's. does this count towards the cast when damage taken damage. But the values of damage needed dont feel fair. For example, if you have Enduring Cry-Cast on Damage Taken-Discharge in an item and trigger the cast on damage taken you will enduring cry first before you discharge. 25 sec. This won't work cause you can't have CWDT and hextouch in the same setup, you can have enfeeble in the CWDT setup, but a triggered skill cannot trigger a skill so hextouch won't apply anything via a cold snap/ice nova etc. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming . (MS takes 3,750 damage and remains with 450 damage. Others: CWDT - Wave of Conviction - Assassin's Mark - Blade Vortex (for blade blast). You can self activate the vaal skills but the base skill will cwdt. I discovered this (rather unfortunate) fact with my attempt at a Scold's Autominer. Pob: article is a general guide, covering the full calculation for damage taken in Path of Exile 3. kamil1210. Personally I'd use cold snap + added cold + ele prolif. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). Boneshatter Attack, Melee, Strike, AoE, Duration, Physical. In the case of the CwDT support gem, the triggering condition is a certain threshold damage amount being sustained by the player character. I'm pretty sure that righteous fire is also not considered as taking damage. My Volatile Dead Mines cost 132 mana; Each use deals 528 damage to me, and I have zero physical mitigation (no armor, no pantheon mitigation). , Pride ), the aura skill now appears as having a mana cost instead of a reservation. Gain Lifetap after Spending a total of (23-273) Life with a Supported Skill. 5% damage taken applies (in sum you take 121. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . The entire process is automated, and you can no longer manually use the skill. I mean the gem gains 5 things from leveling. Scenario 3: MS manual cast + you have insane reaction time. Trigger Supported Spells when you take a total of (528–3272) Damage. Dont be one of them ! - increased duration increases the base duration of IC which is 0. Attack Speed is a lot easier to get than Cast Speed, giving us better scaling options. So basicly your Gem Level on Blood Rage and Warlords Mark is to high. 0. It’s not your level that’s the issue the gems themselves aren’t correct your immortal call level 5 needs cwdt 3 if you read. "- Shavronne of. You need to reach level 38 in the game to be able to use this feature. The home and garden variety however with Cast When Damage Taken (level 1) - Enduring Cry (5) - Immortal Call (3) and Increased Duration (max level) (in that order, works better if you put them in order in the links) gives you time to react to the. Now has a 250% Cost and Reservation Multiplier. Problem solved. My build is a little different. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. Obviously boots stop at 4. 100 % increased Shock Duration on you. This is a Support Gem. You are allowed to link multiple spells to a single CwDT gem, causing them all to cast each time. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). Ideally, People would rather immortal. And it is a full explanation of the order of operations calculation that occurs from the moment you intercept a damaging hit or step on a damaging ground effect to the actual moment you receive the damage. 25 sec. • 9 yr. Hiltless does 300 average damage but due to mechanic offers for necro additional 200% attack speed, which makes it 4. Skeleton - 50% less duration - 97% reduced duration and level 5 A. . Cast When Damage Taken is absolutely unusable. It says to only use the vaal righteous fire and not regular righteous fire. Strategy. This is at least 20mil damage on sub 30div gear. So in the case of a cwdt + bane + curses, the curses will be linked to two triggers and then won't be triggered. (aka molten shell/enduring cry) The reason for this is it makes it more useful for ranged characters who can kite and use the ability and then shoot, or someone with a cwdt settup. 53 aps for raw 1147 pdps. 1. 5 damage increase to the casted skill. 2) again, yes but no. why doesnt cast when damage taken work for warlords mark? i have a level 1 cast when damage is taken and warlords mark doesnt proc it, , it worked in earlier versions of the game??? Showing 1 - 1 of 1 comments. Hey folks, Ive finally made it to maps and got a decent 4l drop. It does the same damage at gem level 1, up to half the damage it previously did at gem level 20. BBQ1. However, when Divine Blessing Support is added to an aura skill (e. Log In Create Account Contact Support. 50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies. In the case of the CwDT support gem, the triggering condition is a certain threshold damage amount being sustained by the player character. S Classic example always was: a lvl 1 CWDT doesn’t need a lot to proc, but I can only support skill that have a max lvl req of 40 and it used to be linked to a lvl 3 Immortal Call a lot. 25% less physical damage taken, not 100%. Since guard skills do not. They're Hexes now, previously known as Curses. 15. This means is cannot be cast from trigger spells like Cast on Damage Taken and Cast on Melee Kill. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). The most common use-case is to link "Cast when damage taken" to a guard skill in order to protect yourself after you take a big hit, so you. You cannot Cast Supported Triggerable Spells directly. Dark Pact Minion, Spell, AoE, Chaining, Chaos, Nova. Each supported spell skill will track damage you take, and be. 16 Skill – Path of Exile; Path of Exile Guides & Tips. No, multiple copies of the same spell will not be triggered at the same time. Because it takes forever to trigger a level 20 Cast when Damage Taken compared to a level 1. Scenario 3: MS manual cast + you have insane reaction time. I have been running Aero's Hydrosphere Occultist build and really enjoying it. You can think of it as every linked spell getting a separate counter, low level CwDT will give one immortal call a 400 damage counter and the other will get a 500 damage one, so, as long as one hit doesn't happen to trigger both of. You cannot Cast Supported Triggerable Spells directly. So yes, it works, because it only a name change and some changes to SELF cast Hexes (Curses). Attack Speed: 85% of base. Base duration is 1. You can also get a Fortify buff through an amulet anointment called Hardened Scars, which grants Fortify while. "Added a new Intelligence Support Gem - Spell Echo: Supported spells repeat an additional time. Cwdt can only cast spells. Cannot support. cast on damage taken (Limits the level of the aura) Spell totem (can be leveled as high as you want) Aura, must be same or lower level than CoDT. No, Enduring Cry was made a "war cry" specifically because of the Cast When Damage Taken - Enduring Cry - Immortal Call combo. if you have a lv1 CwdT and a lv3 CWDT, lv1 goes off at 500 dmg, lv 3 at 750. If all 3 linked gems reach their trigger damage at the same time (say, from one big hit), they will each cast NEARLY simultaneously, but it will go 2-3-4. 2) does cast when damage taken now trigger my linked spell, or do I still need to take that remaining 40 damage through mobs actually damaging me? 2. Enhance Support 29%. Empower Support 29%. . 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. you can still cast enduring cry manually and let Immortal Call proc automatically on cwdt. It will also slow down and even kill enemies. Usually with a level 1 immortal coil because higher levels dont extend immortal coils duration without endurance charges. It is a unique skill gem that can be found in the Support category of the game. This setup works fine but for some reason does not work if the curse gem is low level. You cannot Cast Supported Triggerable Spells directly. Enduring cry and decoy totem are the best 2 I've seen so far. you might as well just cast it yourself. Content is available under Creative Commons Attribution-NonCommercial 3. All hits will deal added chaos damage to the cursed enemies. ago. 53. valkyrio • 10 yr. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Cast when damage taken - skill (cold snap/ ice nova etc) - elemental proliferation - hextouch - enfeebble - something. CWDT gem needs to be level 20 to cast level 20 spell gems For CWDT level 21, you should take about 3580 damage to cast spells It does not grant a bonus to your character, but to skills in sockets connected to it. 75s to 0. 2 sec therefore gives you only 0. Totems have their own special "Totem" property as well, and also do not work with "Cast on X" support gems. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). Skill gem Icon Description Mana; Anger Anger Aura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Cast when Damage Taken (CWDT) is an incredibly powerful and versatile support gem that can be used to great effect in many builds. Anything wrong with it? Last bumped on Mar 6, 2022, 4:15:03 AM. Can 1 cast when damage taken gem proc multiple different things, or does each CWDT gem only proc 1 other thing?Tempest Shield Spell, Lightning, Chaining, Duration Level: (1-20) Cost: (7-16) Mana Cast Time: 0. Inspiration Support 39%. Cast when Damage Taken (Level 10) + (Vaal) Molten Shell (Level 15) For Endgame: Cast when Damage Taken + Immortal Call Cast when Damage Taken casts linked spells upon accumulating enough damage taken from hits. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). 5 + 3) from the initial trigger (longer with increased duration) CWDT starts recording damage again. Frost ShieldSpell, AoE, Duration, ColdLevel: (1-20)Cost: (30-54) ManaCooldown Time: 5. Spells Cast by Totem now have 40% less Cast Speed (previously 30%). Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. Cast when Damage Taken Support 1 2 Next View Staff Posts Post Reply Forum Index » Gameplay Help and Discussion » View Thread Path of Exile is a free. 4⇐3. Skill gem; Arcane Cloak Arcane Cloak Spell, Duration, Guard, Lightning, Arcane Level: (1-20) Cooldown Time: 4. Trigger Supported Spells when you take 3580 total Damage from Hits. e. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Trade . Why does this one gem have FOUR downsides (level limit, damage. 1: Attack Speed: 100% of base: Attack Damage: 100% of base:. 13. This Gem can only Support Skill Gems requiring Level 72 or lower. IGN: Qwib_Cleave [Delve League SC] Posted by. Log In Create Account Contact Support. 25 sec Critical Strike Chance: 6. This also results in more stuns per damage taken. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Swap weapon (press X twice) - the spectral spirits die and trigger low level CWDT to summon skeleton. (MS takes 3,750 damage and remains with 450 damage left. Taking Damage: Whenever the spell is used, including via Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Cast when Damage Taken Support. Whenever you take X damage, your CWDT triggers the guard skills in order: beginning top left and then when you take damage again usually the second spell. Damage and loss of life are distinctly different and often the difference comes up in magic. They are the most effective when used manually and because of the cooldown it's an extra waste to use it in combination with a trigger skill. Yes it does, but remember Molten Shell is practically useless with a low level CWDT. 0. 5 = 1680 Damage Taken. Consider the little I've learned about them, I know they get endurance charge on melee stun so it would make sense for it to work. 1. This Gem can only Support Skill Gems requiring Level (38-69) or lower. Before it finishes the spirit offering will trigger & try to use the unavailable bodies, so will only use what’s already in the area. Arcane CloakSpell, Duration, Guard, Lightning, ArcaneLevel: (1-20)Cooldown Time: 4. Cast When Damage Taken does not trigger exactly at its damage threshold. It does not grant a. What you wish it said to maintain said pedantry would be "cast AFTER damage taken" No, what YOU wish. Chaos Resistance, redirecting Hit Damage to be. 0. Scold's Bridle makes the character taking enough self damage (after mitigation from MoM) to tigger Lvl 21 cast when damage taken support, therefore casting 10 spells per cast. im guessing your enduring cry is to high level to be used with cast on damage taken. A level 1 enduring cry only requires i believe level 24 to use. Cast When Damage Taken (CwDT) open_in_new is a support gem that casts ALL linked spells when the player takes a certain amount of damage. I would say no, cast when damage taken counts damage from hits. 5% increased Damage Supported Skills deal (10-19)% more Damage while you have Lifetap. Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0. This page was last edited on 8 June 2016, at 06:57. Versus Cast when Damage Taken Support. 3. Due to the small amount of damage needed from level 1 gem, combining this combo with things that hit. The entire process is automated, and you can no longer manually use the skill. Immortal Ccall base duration is 0. Level: 1–20. Personally I'd use cold snap + added cold + ele prolif. Skill Functions and Interactions. And even so, it would not proc often enough to be reliable since Vaal skills require souls. Cast When Damage Taken + Curse on Hit. Edit: Warlords Mark can be cast using cwdt and gives mana leech. Last bumped on Nov 7, 2021, 5:44:22 PM. Cast When Damage Taken is absolutely unusable. (use Level 3 for this build) Cast when Damage Taken Support - Automatically triggers linked active skills once you take a certain amount of damage. All spells originate from the caster, not the victim, which severely limits this IMO. Let's talk Cast When Damage Taken in Path of Exile! These quick tip videos are meant to supplement my more detailed Path of Exile Basics videos. Sunscorcher. Any flat added damage will affect this ratio—the more damage added, the less effective it is to level up the Cast when Damage Taken gem. e. It's basically an instaheal if you are surrounded by lots of mobs. If CWDT is level one, your other gems LvL req, have to be LvL 31 or lower, or it won't work. Supported Skills Cost Life instead of Mana This is a Support Gem. Well, unfortunately for that, Ball lightning IS a 5% base crit chance spell, and rolls crit on cast instead of on hit, so it would only generate 1 charge per cast. The idea is usually to keep CwDT at a lower level so it procs more then make sure the support skills are below the level req. Every time we ignite an enemy, we take 100 fire damage. On cast when damage taken skill gem it will show you which level skills can be at max to trigger. We will have a look at what this build offers to players who want to. 00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15 Requires Level 4 Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. A level 19 steelskin, however, can block 1946 damage but requires a level 16 CWDT. Official Path of Exile Forums. Nope, it turns out, since this message was before the synthesis patch note, that the bane gem has a maximum level limit for linked curses equal to the bane gem. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. I tried cast on damage taken and vengeance which i use for other stuff but i won't trigger the totem. 70% of Damage from Hits is taken from the Buff before your Life or Energy Shield. Freeze the whole screen. 05 seconds. I "solved" it without having to destroy a 6link by getting a level 21 version so it's not supportable by my level 20 CWDT. Cast when Damage Taken Support is a skill gem that reduces the damage taken by the defender after all mitigations have taken place. The answer is that the action of laying a trap is different from either casting or attacking, and thus doesn't work with cast when damage taken. The damage taken per Trauma stack counts as a hit, which means that skills like Vengeance Vengeance Trigger, Attack, AoE, Physical, Melee. on Nov 14, 2013, 9:40:51 AM. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 1 for this build). Cast when Damage Taken Support. The criticality of the bug is that the tempest shield stops doing damage! And it's not immediately noticeable. Yet regardless of how much damage the fireballs are doing, the thorns damage is consistent. When the buff expires or is depleted,. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cast when Damage Taken Support. Posted by Shantsung on Jul 14, 2015, 9:22:02 AM. I realised I could free up another slot as my golem was dying anyway 'with or without the minion life support'. The effect ends when you have 1 life remaining. Armor 3: Storm Brand + Blood Rage + Culling Strike Support. no, enduring cry is not a spell anymore. 4k life, and my Flicker costs 553 mana, and CWDT does 2433 damage. 0. Great! You can stack life, mana, and ES with stat stacking and then turn those defensive layers into into damage. You can in theory, but realistically it doesn't work very well. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches. on Mar 30, 2022, 5:24:04 PM. We take 2940 Damage in total, so the Cast When Damage Taken Gem should have a lower damage threshold than that. Changes. Using 20/20 Molten Shell with 20/20 CWDT and lvl 3 Empower + lvl 3 Enhace. ago. If these three gems were linked, you'd have a skill that lets you drop a Totem that shoots Ice Shots, and the CWDT would be useless. Posted by If you have Armour/Evasion (and lots of it) then level your CwDT until it triggers at 1/4 to 1/3 of your life (eg for 4k life you want your CwDT to trigger at approximately 1000 to 1300 damage taken - level 7 to level 11 CwDT). 13. For me, I keep CwDT around level 3 which hits all gems under level requirement of 42. 4. Showing 1 - 8 of 8 comments. You are allowed to link multiple spells to a single CwDT gem, causing them all to cast each time. news Tattoos & Warriors, the Best Value in Trial of the Ancestors. - Steelskin goes on a 3s CD. 5 (= 50% inc frequency) = 1,500 dmg per second before resistances, which is equal to 375 dmg per second after 75% resist.